OK, now we appear to head into the area of sci-fi. Folks who play video console games and find the awe-inspiring godlike powers they're authorized in virtual space quite addicting, have always walked about away from their a games sort of feeling like those powers actually could one day turn out to be real. And in some little way, they do appear to basically bring us a little closer ( if only a small ) to possessing those powers in truth. Let's commence with what you are able to do on games like EteRNA and Fold-It.
There have been developments in computer video games. And in some small way, they do seem to actually bring us a little closer (if only a little) to possessing those powers in reality.
Let's start with what you are allowed to do on games like EteRNA and Fold-It. These are games for the scientifically-inclined (biologically, to be more precise).
You play these games if you find the molecular structures of essential RNA proteins that make up all life at all interesting.
These games allow you to virtually manipulate the protein structures that make up the RNA strands in sales. Now, from the Ivy League set, here is another impossibly interesting game - one where you actually wield godlike powers over life. Well, life almost.
You play with living microorganisms - germs.
Who are these games reserved for? To start with, they're meant for folks who wish to discover more about biology. And they're also intended for the scientifically inclined. Budding scientists can simply use these games as a virtual laboratory to help them in making real experiments. Naturally, if you are going to play with actual microbes, the game can't completely be in the virtual realm. At some specific point, the game has to leave the PC world and enter the physical world.
That implies you want hardware that you generally don't associate with PC video console games - a microscope, a camera and a gadget that manipulates minute organisms (the paramecium with electric charges). There also are games that permit you to add chemicals to the liquid matrix (no, not The Matrix) the organisms exist in to manipulate which way the swim. If you're successful in getting them to swim into your pinball receptacle, you win.
There have been developments in computer video games. And in some small way, they do seem to actually bring us a little closer (if only a little) to possessing those powers in reality.
Let's start with what you are allowed to do on games like EteRNA and Fold-It. These are games for the scientifically-inclined (biologically, to be more precise).
You play these games if you find the molecular structures of essential RNA proteins that make up all life at all interesting.
These games allow you to virtually manipulate the protein structures that make up the RNA strands in sales. Now, from the Ivy League set, here is another impossibly interesting game - one where you actually wield godlike powers over life. Well, life almost.
You play with living microorganisms - germs.
Who are these games reserved for? To start with, they're meant for folks who wish to discover more about biology. And they're also intended for the scientifically inclined. Budding scientists can simply use these games as a virtual laboratory to help them in making real experiments. Naturally, if you are going to play with actual microbes, the game can't completely be in the virtual realm. At some specific point, the game has to leave the PC world and enter the physical world.
That implies you want hardware that you generally don't associate with PC video console games - a microscope, a camera and a gadget that manipulates minute organisms (the paramecium with electric charges). There also are games that permit you to add chemicals to the liquid matrix (no, not The Matrix) the organisms exist in to manipulate which way the swim. If you're successful in getting them to swim into your pinball receptacle, you win.
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