MMORPG's stands for either 'multi media online role playing games' or ''massive multiplayer online role playing games'. It comes to much the same thing anyway really. Massive multiplayer online role playing games have done much to popularize the Net. Indeed, some individuals merely go online to play these games and chat with other people who play them as well.
Originally, massive multiplayer online role playing games were mostly text-based, but gradually images were added and then active images and now we have a virtual reality, in which online, virtual villages and towns are formed by players from all over the world, each player with the same goal: to complete a task and move up a level.
However, the games are so complex that everyone can choose their own tactics to complete their quests and so some people rise through the levels rapidly and others more gradually. It is unlikely that any two players will complete a complex massive multiplayer online role playing game in the same way.
In a way, Flash, Java and high-speed broad band connections have played a substantial part in making these games more popular, because the graphic images are more realistic and movement is more natural. Before the advent of these innovations, there simply was not the technology to have anything but text-based games with a few (almost) static images.
Most of these massive multiplayer online role playing games charge a monthly fee. Some offer trial accounts and these are a good way to get the feel of a game. Guild Wars.com offers a free, playable trial version which is immense fun to play. However, the download is huge, which gives you an impression of the size of the whole game.
For example, the download to enable you to play the free trial version of Guild Wars includes over 5,000 files and is over 135 MB in size. This does not take long to come down, 10-15 mins on an average broad band speed of six or seven megabits and it is well worth the wait. However, once you have set up your character, there are another 30,000 files to download.
Other providers of massive multiplayer online role playing games use advertising or a blend of promoting and payment to fund their games, while yet others might allow you to play free of charge but offer more options or levels of play if you do pay. The best approach is to play the free trial or whatever and see if you like the game first.
Being able to play massive multiplayer online role playing games has its pros and cons. The benefits are that you are in the safety and comfort of your own residence and it does not have to be costly to play a game that might have cost millions to develop and maintain and the disadvantages include eye-strain from too| many late nights and procrastination of things that you should be getting on with.
Originally, massive multiplayer online role playing games were mostly text-based, but gradually images were added and then active images and now we have a virtual reality, in which online, virtual villages and towns are formed by players from all over the world, each player with the same goal: to complete a task and move up a level.
However, the games are so complex that everyone can choose their own tactics to complete their quests and so some people rise through the levels rapidly and others more gradually. It is unlikely that any two players will complete a complex massive multiplayer online role playing game in the same way.
In a way, Flash, Java and high-speed broad band connections have played a substantial part in making these games more popular, because the graphic images are more realistic and movement is more natural. Before the advent of these innovations, there simply was not the technology to have anything but text-based games with a few (almost) static images.
Most of these massive multiplayer online role playing games charge a monthly fee. Some offer trial accounts and these are a good way to get the feel of a game. Guild Wars.com offers a free, playable trial version which is immense fun to play. However, the download is huge, which gives you an impression of the size of the whole game.
For example, the download to enable you to play the free trial version of Guild Wars includes over 5,000 files and is over 135 MB in size. This does not take long to come down, 10-15 mins on an average broad band speed of six or seven megabits and it is well worth the wait. However, once you have set up your character, there are another 30,000 files to download.
Other providers of massive multiplayer online role playing games use advertising or a blend of promoting and payment to fund their games, while yet others might allow you to play free of charge but offer more options or levels of play if you do pay. The best approach is to play the free trial or whatever and see if you like the game first.
Being able to play massive multiplayer online role playing games has its pros and cons. The benefits are that you are in the safety and comfort of your own residence and it does not have to be costly to play a game that might have cost millions to develop and maintain and the disadvantages include eye-strain from too| many late nights and procrastination of things that you should be getting on with.
About the Author:
Owen Jones, the author of this piece, writes on many subjects, but is currently involved with Mortal Kombat Controls. If you have an interest in gaming, please go over to our website now at Mortal Kombat 4.
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