In World of Warcraft, characters with the Enchanting profession can disenchant armor and uncommon weapons for dust, essences, shards and crystals. These can be sold in the auction house for World of Warcraft gold, or can be used to apply powerful enchantments to gears. If players in your dungeon group have Enchanting, the items you win can be automatically disenchanted if you want.
Basics The dungeon disenchanting feature was released with patch 3. 3. Groupings with a high level Enchanter will have an additional "Disenchant" option available when rolling for an item. This option works just like the Avarice option and has the same priority. However, if you select "Disenchant" and win the roll, the item will be automatically disenchanted and you will get the materials directly.
Yield Disenchanted items yield several materials depending on their quality and level. Items of uncommon quality could possibly disenchant into both dust and essences of different types, with armor creating a greater chance to yield dust and weapons developing a greater chance to yield essences. Items of unusual quality disenchant into a single or more shards, although items of epic high quality disenchant into shards if they have a product level under 56 and into crystals if their product level is 56 or above.
Items of legendary quality could possibly not be disenchanted. Occasionally, disenchanting a product will yield a material that would usually outcome from disenchanting a higher-quality item. For example, disenchanting an product of uncommon quality will very rarely outcome inside of a shard.
Benefits Prior to this feature was introduced, only characters with the Enchanting profession could gather Enchanting materials from items found in dungeons. This resulted in the materials being scarce and expensive to purchase from the auction house and proved quite frustrating for most players, since an item may sell to a vendor for only a few gold, but disenchant into materials worth several hundreds. Following the change, Enchanting materials have become less scarce and expensive, allowing players to more easily obtain enchantments for their gear.
Basics The dungeon disenchanting feature was released with patch 3. 3. Groupings with a high level Enchanter will have an additional "Disenchant" option available when rolling for an item. This option works just like the Avarice option and has the same priority. However, if you select "Disenchant" and win the roll, the item will be automatically disenchanted and you will get the materials directly.
Yield Disenchanted items yield several materials depending on their quality and level. Items of uncommon quality could possibly disenchant into both dust and essences of different types, with armor creating a greater chance to yield dust and weapons developing a greater chance to yield essences. Items of unusual quality disenchant into a single or more shards, although items of epic high quality disenchant into shards if they have a product level under 56 and into crystals if their product level is 56 or above.
Items of legendary quality could possibly not be disenchanted. Occasionally, disenchanting a product will yield a material that would usually outcome from disenchanting a higher-quality item. For example, disenchanting an product of uncommon quality will very rarely outcome inside of a shard.
Benefits Prior to this feature was introduced, only characters with the Enchanting profession could gather Enchanting materials from items found in dungeons. This resulted in the materials being scarce and expensive to purchase from the auction house and proved quite frustrating for most players, since an item may sell to a vendor for only a few gold, but disenchant into materials worth several hundreds. Following the change, Enchanting materials have become less scarce and expensive, allowing players to more easily obtain enchantments for their gear.
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