Sunday, May 22, 2011

Rift Rogue Guide - Maximize Your Rouge Character

By Jose Phillips


This Rift Rogue Guide will focus on the key attributes, secondary Rogue character complements and perfect strategies as a way to maximize your character's growth as a Rogue class on the Planes of Telara. In general, Rogues are the far more dynamic class of characters inside the game since they're not confined into 1 function a lot like Warriors are. Having a Rogue, you can either do support functions by becoming a Bard or even go into full tank builds by utilizing the Riftstalker soul. Rogues are especially deficient in healing skills however and although a Bard can do solo heals for questing purposes, it will not be a adequate for dungeon raids. For this reason, Rogues uncover very best use on rift events where they are able to blend in nicely with warriors along with other classes for support or attack.

1st off for this Rift Rogue Guide are the fundamental equipment for Rogue souls. The primary weapons accessible for Rogues are one-handed weapons like sowrds, daggers, axes and maces. Armor is typically light and not adequate for taking heavy blows and this is where the clever and cunning of the rogue comes in. It is not advisable for a rouge character to stand toe-to-toe with monsters or PvP or even rift events, rather they work greatest by employing their thief or hunter abilities to deal maximum harm by way of more covert means.

An additional foundation of the Rogue class is mid to long-distance range damage. The physical DPS for rougues from a distance can't be matched by other soul classes generating them the perfect support class. They're also much less likely to receive harm in the course of a battle and this works properly with their limited defenses. Personally, I feel rouges are the very best melee class in Rift precisely since of this capability, nevertheless not every person can use this to full effect. Usually bear in mind that mobility and accuracy are hallmarks of rogue characters so develop your Strength and Endurance once you play a rogue soul.

Yet another secret to the success of Rogues, 1 that I am compelled to mention in this Rift Rogue Guide, is that they're the fastest levelers inside the game owing to their superb solo abilities. All the Rogue subclasses - Bard, Ranger, Marksman, Blade Dancers, Assassins, Saboteurs, and Nightblades - have distinct attributes that permit them to excel and understanding which 1 works very best for you is the most essential tip that this Rift Rogue Guide can give for the top leveling.

Go for Blade Dancers if you plan to mainly go solo; Blade Dancers give you the capability to focus on a single target to maximize damage generating it perfect for quests and monsters. Rangers are the very best ranged souls on Rift although Assasins are silent and covert killers who rely on stealth to do harm. Marksmen would have been far better than Rangers except that their Hit and Run strategies are sometimes just plain annoying but they locate good use in dungeon and invasion events when you are not the sole focus of the enemy's attacks. Saboteurs work the same way for slowing down enemy's and aiding other people in killing them although nightblades are the warlock subclass of the Rogues with the capacity to wield magic across the four elements. Lastly, bards are simple support classes and ought to not be utilized as a principal soul unless you program on being a tank in a group.

This Rift Rogue Guide was written with the objective that much more players recognize the versatility of the rogue class and switch it up for quicker leveling performance in-game. If you don't have significantly time to levle up, go rouge. You'll be up with the most effective in no time, all due to the fact of wit and skill. That's a combination I would want to have on any given day.




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